Case Study — 3D Crowdfunding Teaser

Dungeon Crawler Carl RPG + Unstoppable

A 3D launch teaser for Renegade Game Studios’ double-game BackerKit campaign — built to carry the chaos, comedy and heart of the source novels straight to the pledge button.

$13.3M
Raised on BackerKit
55,972
Backers (“crawlers”)
0×
Of the $250K goal
2026
Renegade Game Studios
Renegade Game Studios
Client
3D Animation · Sound Design
Services
Crowdfunding Video
Application
BackerKit · 2026
Platform · Year
The Problem

Two games, one universe, and a fandom that already knew every line. The teaser had one job: earn their trust in the first five seconds.

Renegade came to us with a double launch — the official Dungeon Crawler Carl RPG, a full skill-based tabletop role-playing game, and Dungeon Crawler Carl: Unstoppable, a solo and co-op card-crafting deck-builder. Both are licensed adaptations of Matt Dinniman’s best-selling novels, a series with a devoted readership that arrived to the campaign with strong opinions about tone.

That was the real brief. Get the personality right. The dungeon is brutal, the System is sardonic, and the heart sneaks up on you — miss any one of those and the most loyal backers feel it immediately.

So we built the teaser as a descent: the quiet before the floor collapses, the drop into neon-lit chaos, and the AI’s deadpan commentary doing the comedic lifting. The two products reveal in sequence rather than competing for the frame.

Everything was rendered and scored in-house — 3D environments, character beats, and an original sound pass that gave the System its voice — then cut to land its hook before autoplay mute kicks in.

The Approach

We built the teaser as a descent — quiet, then chaos, then the punchline.

Previz locked the rhythm before a single frame was rendered: the hush before the floor gives way, the plunge into the dungeon’s neon, and the System’s deadpan landing the laugh — the same beats readers can quote by heart.

From there it was all in-house craft. 3D environments and character work, a grade that keeps the menace warm, and an original score and sound pass voicing the AI — cut to hook a scrolling backer before the audio ever loads.

Scope of the engagement

What we delivered

Primary Service Rich Media
  • 3D Animation
  • 3D Rendering
  • 2D Animation
  • Motion Design
  • Sound Design
90-second launch teaser3D + Sound
Campaign-page hero cut16:9
Social cutdowns9:16 · 1:1
Original score & sound design
Key art stills
Closed captions
The Results
$0.0M
Raised against a $250,000 goal — roughly 53× target
55,972
Backers
0×
Of the goal
May 2026
Campaign closed
They nailed the tone our readers are obsessive about — funny, brutal, and somehow heartfelt in ninety seconds.
Renegade Game Studios — Campaign Team
Next project — Custom Animated Teaser Rumian →
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