You'll lead the 3D work that makes a game feel real before it physically exists — the hero renders, turntables and animated teasers that carry a campaign and convince a backer to pledge.
What you'll do
- Own 3D projects end to end: modeling, look-dev, lighting, render and final delivery.
- Translate flat art and reference into photoreal product renders and component shots.
- Partner with motion and sound to turn renders into teasers people share.
- Help us keep pipelines tight so the expensive frames are always the right ones.
What you bring
- 4+ years of professional 3D experience with a portfolio that makes us jealous.
- Mastery of a modern DCC (Blender, C4D, Maya) and a strong render engine.
- A real eye for materials, lighting and composition — not just technical chops.
- Calm under launch pressure and a collaborator who makes the team better.
About We Make Treasures
We're the studio that makes the valuable things that make people want a game, toy, book or brand. Born making campaign teasers, now a full launch partner — backed by our agency, Brethren, in Tampa, FL.